Poker Forum > National Online League
Match Structure
Chipaccrual:
--- Quote from: Honeybadg on March 19, 2012, 00:48:33 AM ---
Whatever else - great for railing ... finished 15 mins early!
Scotland on fire.
L
--- End quote ---
That should never be forgotten, makes a big difference to the feel of the tournament when there"s a decent rail right to the end.
With 454 runners it finished just before 1am, which I think is as late as we"d want it to go. So, without wanting to start any earlier than 7pm, then I would suggest the 4k and 12 min levels structure is just about right.
AMRN:
--- Quote from: Chipaccrual on March 19, 2012, 09:42:39 AM ---
--- Quote from: Honeybadg on March 19, 2012, 00:48:33 AM ---
Whatever else - great for railing ... finished 15 mins early!
Scotland on fire.
L
--- End quote ---
That should never be forgotten, makes a big difference to the feel of the tournament when there"s a decent rail right to the end.
With 454 runners it finished just before 1am, which I think is as late as we"d want it to go. So, without wanting to start any earlier than 7pm, then I would suggest the 4k and 12 min levels structure is just about right.
--- End quote ---
Echo that. Saw a lot of people moaning early on that it was too turbo.... but these were generally people that were out already - suspect most of those would not moan if they were on the right side of those early flips. For a weekly $11 league tournament, it was spot on, imo. There will always be a pinch point in a tournament - in this one, the pinch seemed to be around 75 minutes.... people will just have to learn from that and adjust so that they are not reduced to shove/fold at that point. Just cos we can"t nit it up for three hours before going for a flip doesn"t mean the structure is wrong or bad.
Jon MW:
--- Quote from: AMRN on March 19, 2012, 09:53:28 AM ---
...
Echo that. Saw a lot of people moaning early on that it was too turbo.... but these were generally people that were out already - suspect most of those would not moan if they were on the right side of those early flips. For a weekly $11 league tournament, it was spot on, imo. There will always be a pinch point in a tournament - in this one, the pinch seemed to be around 75 minutes.... people will just have to learn from that and adjust so that they are not reduced to shove/fold at that point. Just cos we can"t nit it up for three hours before going for a flip doesn"t mean the structure is wrong or bad.
--- End quote ---
No I think the fact that the average stack was around 20 bb - and hence shove/fold mode - for most of the tournament is what makes it bad.
I look at it the other way around - I"m happy to play the occasional turbo tournament, but if I"m going to invest money week in week out to a league then I"d want it to be a good enough structure that you can afford to play creatively and recover if it doesn"t pan out (like week 1).
I don"t know how many people are results orientated in their analysis of structure - but there are plenty of statistics to work out what"s good and what isn"t, so they don"t have to be.
Chipaccrual:
--- Quote from: Jon MW on March 19, 2012, 10:37:13 AM ---
--- Quote from: AMRN on March 19, 2012, 09:53:28 AM ---
...
Echo that. Saw a lot of people moaning early on that it was too turbo.... but these were generally people that were out already - suspect most of those would not moan if they were on the right side of those early flips. For a weekly $11 league tournament, it was spot on, imo. There will always be a pinch point in a tournament - in this one, the pinch seemed to be around 75 minutes.... people will just have to learn from that and adjust so that they are not reduced to shove/fold at that point. Just cos we can"t nit it up for three hours before going for a flip doesn"t mean the structure is wrong or bad.
--- End quote ---
No I think the fact that the average stack was around 20 bb - and hence shove/fold mode - for most of the tournament is what makes it bad.
I look at it the other way around - I"m happy to play the occasional turbo tournament, but if I"m going to invest money week in week out to a league then I"d want it to be a good enough structure that you can afford to play creatively and recover if it doesn"t pan out (like week 1).
I don"t know how many people are results orientated in their analysis of structure - but there are plenty of statistics to work out what"s good and what isn"t, so they don"t have to be.
--- End quote ---
That is a ridiculous comment to make. How is this structure anything like a turbo tournament. Stars turbos have 5 minute levels.
Perhaps those players that are "results orientated" in the analysis of structure and choice of tournaments might be taking this slightly more seriously than others.
I agree with you that it is a decent commitment with it being a 15 week league, and to play them all sees you shell out $165 in total, but I"m not quite sure what sort of structure people want for their money ?
There has got to be a balance here, and the best APAT can do is find a balance that ticks as many boxes for as many members as possible. Clearly a difficult task, but achievable. ;D
PHIL_TC:
--- Quote from: Swinebag22 on March 18, 2012, 20:58:27 PM ---
I assume all those complaining are out.
I"ll blame myself or the dealer for my exit.
The structure was spot on for a $11 team game
--- End quote ---
+1
--- Quote from: Jon MW on March 19, 2012, 10:37:13 AM ---
I"d want it to be a good enough structure that you can afford to play creatively and recover if it doesn"t pan out (like week 1).
--- End quote ---
I lost pretty much half my stack first orbit with AK, managed to recover and end up 37th... run better Jon x
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