Poker Forum > Online Poker
APAt Has lost it
lukybugur:
I"d vote for 4,000 chips and a 12 minute clock. I think this would be deepstack enough (APAT's selling point) to ensure a midnight-ish conclusion for 200 players. As Online Events become more popular though, cap the number of seats to 250 for this structure and reduce the starting stacks as / if APAT increase the seats available - 350 players, 3,500 chips, 12 min blinds and so on if it still qualifies as deepstack.
C"mon all the mathematicians amongst you, help us make an informed choice on a value for money deepstack structure by providing us with an easy to calculate formula to include
deepstack/startingstack/startingbigblind(50)/maximumseats/blindtime(mins)
"deepstack" should be determined by formula and have acceptable minimum and maximum values with "startingbigblind" being the only constant.
kinboshi:
Arnold Snyder"s Poker Tournament Formula is probably of help here.
The definition of "deepstack" is open to interpretation though. Maybe a tournament with a score of 5 or "better" using Snyder"s formula could be considered "deepstack" (or whatever other arbitrary figure is deemed suitable).
lukybugur:
--- Quote from: Kinboshi on November 12, 2007, 12:35:56 PM ---
Arnold Snyder"s Poker Tournament Formula is probably of help here.
The definition of "deepstack" is open to interpretation though. Maybe a tournament with a score of 5 or "better" using Snyder"s formula could be considered "deepstack" (or whatever other arbitrary figure is deemed suitable).
--- End quote ---
Nice work Kin. Right, who"s got this book ... ?
kinboshi:
I have.
kinboshi:
Snyder"s formula works out the "patience factor" - and the higher the patience factor, the more "play" there is. From this, a skill level is created. The figures below are for online tournaments (live is slightly different).
Chips Minutes Pateince Factor Skill Level
5,000 15 17.42 6
4,000 15 15.19 6
3,000 15 12.79 6
5,000 12 12.68 6
4,000 12 11.15 5
3,000 12 09.38 4
5,000 10 09.84 4
4,000 10 08.59 4
3,000 10 07.24 3
(these are probably slightly out, as I haven"t checked the exact structure on BlueSQ - when I do, I will amend).
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version