Testing > National Online League

National Online League - general discussion.

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Matt D:

--- Quote from: sharplea on March 09, 2014, 22:29:57 PM ---
First suggestion would be to take out 15/30 and 50/100, not needed, speeds game up but leaves levels at the end...

--- End quote ---


Aye, was ideally trying to avoid messing with iPoker"s default blind structure (other than timings), but agree those two levels are somewhat superfluous.

Des:

--- Quote from: Matt D on March 09, 2014, 22:17:30 PM ---
Make that 141 runners. Even more impressive. Thanks all for playing :)

Quick note about blind levels:
Following feedback from the UK Team Champs where a few said it was a bit too quick a game, I increased the blind levels in this series of games from 10mins to 12mins.

However, I"m wondering now if that"s going to make the game last too long?... I think 7pm > midnight is probably about the right length of time for this type of game.. Tonight"s looks like it might go on to 1.32am or thereabouts...

--- End quote ---


That"s brilliant, thanks everone and hopefully we"ll see more teams join the party for the next leg.

KarmaDope:
Hand for hand on the cash bubble please!

AMRN:

--- Quote from: Matt D on March 09, 2014, 22:17:30 PM ---
Make that 141 runners. Even more impressive. Thanks all for playing :)

Quick note about blind levels:
Following feedback from the UK Team Champs where a few said it was a bit too quick a game, I increased the blind levels in this series of games from 10mins to 12mins.

However, I"m wondering now if that"s going to make the game last too long?... I think 7pm > midnight is probably about the right length of time for this type of game.. Tonight"s looks like it might go on to 1.32am or thereabouts...

--- End quote ---


Structure seems ideal, but agree 10 mins would work perfectly well.... gonna be a later finish than it needs to be

Matt D:

--- Quote from: sharplea on March 09, 2014, 23:20:29 PM ---
Hand for hand on the cash bubble please!
--- End quote ---


Yeah, no idea why that wasn"t implemented tonight - surely it should be default?.. Will ask Coral tomorrow.

I"ve noticed DTD have a problem with h4h on bubbles in their tourneys, so hopefully it can be implemented for skin-specific tourneys!...

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